Create New Account
Email:    Password:      Forgot?
1
Membership
 
11
Who's Online
 
1
Calendar
 
1
Most Recent Images
 
1
Server Status
 
1
Who's On Ventrilo?
 
1
VentriloLive.com Status
 
1
 
About Reign Of Darkness

ROD HAS A NEW WEB SIGHT..PLEASE GO TO WWW.REIGNOFDARKNESS.COM !

Welcome to Reign of Darkness our mission is to provide the best possible gaming experience for members of all levels and expose the guild to all endgame content. Reign of Darkness is a casual Raiding guild. This means that end game content will be optimized for all its members to participate.

Guild Charter

Mains and Alternative Characters

You are welcome to play as many toons as you wish. You may play as many toons as you wish on other servers and guilds. However, if you Plan on raiding with Reign of Darkness:

1. you must declare a main level 70 (you may change at anytime but doing so will make you subject to certain penalties as described in DKP rules)

2. You MAY NOT have any alts raiding in other guilds as this will cause scheduling problems and will result in you losing raid spot and status.


Game Modifications

Game modifications AKA mods or add ons that are required for raiding are as follows:

1. Diamond threat meter

2. Ventrilo (exceptions made on case by case basis)

3. Deadly Boss Mods

Rostering:

Signups for a given raid will be considered complete 24 hours prior to the raid. The roster will be built from the individuals currently signed up.

The raid leader will assess the available personnel, and will decide how many of each class he/she will roster for the raid.

If there are more individuals of that class signed up than there are slots available for that class, priority will be given to individuals who were on standby and online at the raid start time the preceding week and did NOT get to go on the raid. After these individuals are placed, remaining individuals will have a random number rolled for them by the raid leader. Placement in the slots will be based off of these numbers. Those individuals who do not make the roster will go on the standby list.

After the roster has been made, if there are any slots left open and no further members signed up for those slots, then they will be filled on a first come, first served basis from those who can fill the needed role.

There are two exceptions to this rostering rule:

1. The raid leader obviously has to be on the raid, so she/he is exempted from the selection process. Hard to lead a raid you are not attending.

2. The raid leader has absolute discretion to not rotate other individuals who at the Raid leaders, or GM sole discretion and whim are REQUIRED for the runs success, this will usually but not always be limited to specific gearing requirements.

If you are curious about these specific requirements and want to know how you can become a sometimes replacement for the "needed" raider speak to the raid leader. We have no issues at all subbing in: for example, an equally geared Nature Resist MT provided that you have the specifically required gear to do the job.

Raid Start Times:

Our raids will begin invites at one half hour before start time. At fifteen minutes before start time anyone not in the raid will be declared a "No Show" and replaced from the standby list. (Note: People with schedule constraints limiting them to logging in right at start time may inform the raid leader of this before the raid. The raid leader may give leeway to the raid member at their discretion.)

If you were on the standby list and end up going on the raid you do NOT get priority on a slot next week, since you got to go this week.

If you were on the roster but did not make the raid and were replaced by someone on the standby list you do NOT get priority on a slot next week, since you had the opportunity to go this week.

Example:

Lets say we have 5 rogues:

Bob, Sarah, Jim, Dave, and Mistanarparadnecles.

For the raid we are planning we need 3 rogues. When this event ran last week Dave and Bob were on standby and didn't get to go.

Dave and Bob automatically get the first two rogue slots, since they didn't get to go last week.

The raid leader then rolls 1-100 for each of the additional rogues. The result is: Sarah-45, Jim-76, and Mistanarparadnecles-89.

The final roster would be:
Rogue1: Dave
Rogue2: Bob
Rogue3: Misty
Standby:
Jim
Sarah

Summons will typically be available for people who we pull in that were not signed up. These people were not expecting to be going, and as such will require special transportation. But if you signed up do NOT expect a summon. You should already be in place at the raid entrance when raid invites are issued.

When invites go out for the raid at 30 minutes before first pull, NO ONE SHOULD BE PVP FLAGGED. If you are on the roster and are PVP flagged when invites go out you will lose your spot in the raid. This has caused too many problems and will no longer be tolerated. Again, anyone brought in as an unrostered alternate will be given some leeway. If a pick-up member is flagged on invite they are NOT to enter the raid instance until their flag has dropped. And no, I don't care if there are horde outside. Find somewhere quiet to wait until your flag drops and THEN zone in. Any pickup member who zones in while flagged will be removed from the raid.

Raid Cancellation:

As noted above, at 15 minutes before the posted start time all reserved raid spots will be revoked, and we will fill spaces from any available players. At the posted start time a final head count will be done. If the number of required class types signed up fails to meet the minimum required to have a successful raid, the raid will be canceled. An alternative may or may not be provided depending on the Raid Leader.

Raiding Requirements:

As a general rule, for the 25 man Progression Content, we have seen how much improved our success is by using some easily attained and important metrics. Moving forward this will be the norm for our Progression Raids:

Caster DPS - +550 spell damage (in your schools of choice is fine.)

Healers - +1100 for pallies with +crit in the upper teens, +1100 for priests with Mana regen over 200.

Shamans TBD.

Tanks - For Pallies/Warriors - uncrushable(495 def) as Main Tanks, for Druids, uncrittable and 20k+ armor in bearform.

Melee DPS - Sustained 500dps.

Rogues:

Combat Spec

(Swords, Daggers, or Fists), 1300-1500 ap, 20+% crit (25+% crit if dagger spec), 150+ hit rating, lvl 70 epic weapons main hand and offhand.

Combat Mutilate Spec (41/20/0)[/b], same as above but with less hit rating needed and 26+% crit rating.

Hunters -- 18% crit or more, 1500 AP or more.

Consumable Usage on Progression Raids:

On raids we are currently working on and learning the following consumable requirements should be used:

1/4 stack battle and/or guardian elixir OR 1 flask appropriate to your duties
1/2 stack appropriate food buff 2 stacks of appropriate 2 min cool down potions (insane str, greater resistance, mana, health, stoneshield ect.)
1/2 stack of sharp stones OR 5 charges worth of appropriate weapon oil.

If you have any questions about these requirements, ask either our guild alchemists and enchanters or your class lead. The phrase "class appropriate" means that IF due to the mechanics of your class you cannot possibly benefit from any of the listed requirements then you do NOT need to bring that class of consumables.

Use of consumables for TRASH is OPTIONAL, unless the raid leader calls for it.

Use of consumables for BOSSES is REQUIRED, unless the raid leader calls for un-buffed tries to get a feel for the strategy

Behavior and Guild Relations:

You will treat each other with respect and kindness, maturity and friendship. If you cannot do this you are in the wrong guild.

While you wear our tabard, you are a representative of Reign of Darkness. Please take this responsibility seriously, and behave accordingly. If you are thinking of doing something, ask yourself, how would I feel if it were done to me.

Your actions reflect upon this guild and its members. You are expected to follow the EULA, the TOS and to be kind, courteous players. Any personal or guild-related issues should be resolved in a satisfactory and timely manner. If you have a problem or conflict you feel you cannot resolve on your own, please contact an officer to discuss your situation.

No one person is bigger then the guild. If you feel you are going to hold the guild hostage to comply with your individual wishes, then Reign of Darkness is not for you. Undermining Guild operations, creating havoc, disrespecting fellow guild members, missing raids, temper tantrums, etc... will get you summarily dismissed.

Reign of Darkness is not a stepping stone. If you are here to get geared and keyed and then move onto another guild that is further progressed then us, don't bother wasting our time and resources.

Guild Chat:

We try to keep guild chat clean, but well, it doesn't always work.

We discuss almost anything and everything here; we also respect each other's opinions, but don't hesitate to launch into a heated debate. We do, however, ask that the topic of religion and politics be avoided in guild chat and instead keep these discussions in the proper forum. Offensive terms and inappropriate or excessive language will result in a warning. Further warnings may result in a rank demotion or removal from guild. While most of us are adults here, we do have a few minors in the guild and expect you to respect them as well. We work hard to maintain a fun, friendly atmosphere and ask that you do so as well.

Helping Guild Members:

We try to help those who ask and honestly need it, however we encourage self-sufficiency and independence. All assistance is offered to train people how to best play their role in a group rather than to simply complete a quest.

We strongly encourage using the calendar and site forums to schedule groups for instances, discussing class play style and techniques, and to share and find helpful information.

Beggars:

Although we love to help others, we do not tolerate begging at all. There is a fine line between asking for help and begging. If you find yourself continually asking for help, it may be misconstrued as begging. Again, we support and encourage self-sufficiency but if you are having a difficult time accomplishing quests or goals you may need to consider discussing your play style with a class-leader or determine if you are trying to complete a quest that is too advanced for your level.

Begging for money, items, or special treatment is completely unacceptable and will result in a warning, demotion or removal from the guild.

Complaints and Suggestions

If you have any issues please take it to any officer via in game chat, in game mail, or vent. In most cases an officer can handle any issue that arises. If you feel your issue can only be heard by the GM please feel free to contact him. Keep in mind the GM is the final word and will make his decision based on the good of the guild as a whole. We value your input so please give us any suggestions you feel will help the guild we hold regular officer meetings and will be glad to add your concerns to the agenda.

Crafting/Enchanting:

Most of us have crafters in one form or another and we are always happy to supply crafted items or enchants to our fellow guild members. Some items/enchants are inexpensive to share, however you may need to supply a crafter/enchanter with some harder to find mats. Tips are never expected and instead it is asked that you return any favors without question. Now that the Burning Crusades is here, we have several designated guild crafters who are happy to share their expertise. These people will have the first opportunity to loot new patterns, recipes, schematics and mats in order to advance the guild as a whole.

We trade or give away mats so that others can work on their own crafting and it is not uncommon for us to do mat runs so that our crafters can further their skills. Again, if a recipe, pattern, schematic or mats drop that cannot immediately benefit you or someone in your group, you should send it to the guild bank or to a guild member that can use the item so it can remain within the guild.

Some special mats that drop in raids, like Onyxia scales, automatically go to the bank. It is up to the guild leader to distribute these items as deemed necessary. If you are a crafter that needs a specialty item to proceed, a request can be made via the guild banks.

Above all, be good to one another and maintain a fun atmosphere that everyone can enjoy.

 
Guild News
No News Is Currently Available
 
 
Search Box



 

 
Advertisement
 
1
Guild Summary
 
1
PayPal Donation
 
1